Liu Kang's flying kick allows for only minor speed boosts, but since I don't yet have the Long Jump that's the best means of going fast. And since I have no need for much experience this early, I take advantage of that fact. Throwing enemies into the fire is, to my knowledge, the single fastest way to deal with them. I considered the bicycle kick (after several people advised it), but I could never get the move to work consistently enough, even by my standards (which, when it comes to doing moves consistently, are pretty low), so I removed it from consideration.įinally, segment-by-segment commentary (I recommend watching the run as you read it or reading it after watching): The combo moves simply allow for faster damage dealing, and the extra uppercut is best used for large bosses (Goro and Kintaro come to mind). The fireball moves are the single most important move for Liu Kang to pick up in a speedrun. I don't need to buy every move in the game, and besides, that takes too much fighting to accomplish. A weird system, but it guarantees that someone who hasn't played the game and is watching KNOWS you skipped a cutscene. After you've watched them once (in ANY playthrough), you can skip them after a certain duration has played - I think it's about 5% of the cutscene or some percentage like that. Second, the deal with the game's cutscenes. The main reason is that when you use a save point, your health is restored to full. Generally I save right before difficult parts or at the start of new areas, unless there are other complicating matters. Honestly, I've taken more advice during this run than during any previous run I've completed.įirst off, my segmenting. If I missed anyone, I apologize - these are the ones I remember. Radix: Not only for the site, but for bearing with me while I tried to explain the game to him before I submitted.
#MORTAL KOMBAT SHAOLIN MONKS ALL SECRETS UPGRADE#
LazyKenny: He prodded me into skipping the life upgrade from Kano, which would have otherwise tacked on an extra four or five minutes before the final battles. LASVEGAS: For prodding me into submitting this - I was hesitant because of a number of miscellaneous issues - some technical, some emotional, not all involving me. Tetsuo9999: A good portion of his advice focused on the battles in the final segment, specifically Shang Tsung and Shao Kahn. KillerMiller: Big piece of advice for dealing with the Orochi Hellbeast in segment 6, as well as general advice and making the (now proven) claim that sub-1:30 was possible. Also for advice, particularly about move purchases.īsidwell: For general advice on the game. Mkt2015: For mentioning this game as a potential speedrun. Okay, first off, I'd like to thank the following people: Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. With so many fighters to choose from it's important to know which is the strongest Mortal Kombat character and what attributes can be expected from them if they are chosen in battle.Speed run of Mortal Kombat: Shaolin Monks in 12 segments completed on October 26 2005. Updated December 22nd, 2021 by George Chrysostomou: Mortal Kombat is more popular than ever thanks to the success of recent releases alongside the movie. Several elements should be considered when choosing the strongest Mortal Kombat characters, including their strength in the canon, their usefulness in gameplay, and their prevalence within the fan community. What makes Mortal Kombat really stand out from the pack is its massive cast of unique characters, coming in somewhere over ninety playable combatants over the ten mainline titles. RELATED: 10 Best Movies Based On Fighting Games, Ranked According To IMDb After transitioning to home consoles, more emphasis would be placed on the story, but the great gameplay that made the franchise so popular in the first place was still kept intact. In the arcades, players would throw down their quarters to duel each other or make their way through the arcade ladder. Mortal Kombat's impressively long list of titles has not taken a break since its inception in 1992.